Identify the getGFXTexture Null Error
The browser repeatedly reported Cannot read properties of null (reading 'getGFXTexture'):
Trace the Invalid SpriteFrame by UUID
The underlying image texture had become invalid or empty. Enable Cocos source debugging in VS Code, stop at the failing frame, and inspect the frame object:
Copy its uuid, search for it in the Cocos Creator Assets panel, then use Find UUID References on that image:
Fix the broken asset or reference rather than merely suppressing the null error.