开发环境:Cocos2dx 3.17
开发语言:lua
我们在开发游戏的时候经常会用到扇形进度条。比如:技能CD
下面直接上代码吧
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 | function skillCD()local loading = cc.Sprite:create('skill.png')
 local progress = cc.ProgressTimer:create(loading)
 progress:setMidpoint(cc.p(0.5, 0.5))
 progress:setType(cc.PROGRESS_TIMER_TYPE_RADIAL)
 progress:setReverseDirection(true)
 self:addChild(progress)
 progress:setPercentage(100)
 end
 
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