Cocos Creator version: 3.7.2.
An exported Android build displayed static-like corruption on some screens, even though the browser build worked correctly.
There were no errors, and repeated tests showed that asset loading and screen adaptation were unrelated. The cause was the camera’s Clear Flags setting.
It was initially set to DEPTH_ONLY:

After reviewing the camera documentation:

I changed it to SOLID_COLOR, which removed the rendering artifacts:
